#include <gameobjs.h>
Inheritance diagram for Grid:


50x50 lines, centred. In x/z plane.
Public Member Functions | |
| Grid (float xin, float zin) | |
| Constructor. Takes the size of the grid as args. | |
| void | set_dim (float xin, float zin) |
| Set the size of the grid. | |
| void | render (void) |
| Renders a grid of 200 x 200 lines at the point and size specified. | |
| void | update (float time) |
| Dummy. | |
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Renders a grid of 200 x 200 lines at the point and size specified. This is done by default on the z,x plane but is rotated for this game currently. Implements AbsObj. |
1.3.9.1